Patlite FV-127JP Manuel d'utilisateur Page 21

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(B) Memory Playback
A maximum of 23 voice messages can be stored in memory in order of priority. When the playback voice message ends, the
next message in memory will be played. Inputs that exceed the maximum memory becomes invalid.
Stop the voice message during playback by shorting the STOP terminal to theCOM terminal to playback the next voice
message in memory
Stop the voice message during playback by connecting the CLR terminal to COM
to delete all voice messages contained in
the memory.
Even when holding the input on, the voice message playback ends after completion.
Even while holding the CLR or STOP input on, the voice message in memory can be paused. After releasing the held-down
input, the next voice message in the memory will be played back.
Pulse Train for Binary Input
Pulse Train for Bit Input
・・・
Displays playback of voice message No.20
・・・
Displays the voice message being played back was stopped.
No. 2 No. 1No. 1 No. 1 No. 2
1 CH1
2 CH2
3 CH3
4 STOP
5 CLR
6
Voice Message
7 Busy
No. 3
No.
1
No.
1
No. 3
No. 20
1 Binary Input
2 STB
3 STOP
4 CLR
5 Voice Message
6 Busy
No. 2
No. 5No. 20 No. 9 No. 9
No. 5 No. 9
No. 2 No. 7No. 3
No. 4
No. 9 No. 3
No. 7
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